Support Items Explained: When Utility Beats Damage
Sentinel’s shield Health coefficient rises from 10% to 12% in 18.6.
Guide scope · Patch 18.6Sentinel’s shield Health coefficient rises from 10% to 12% in 18.6.
Guide scope · Patch 18.6Malphite’s shield is 750/925/2000 AP and ability damage is 100/150/2000 AP.
Guide scope · Patch 18.6Nidalee’s AD-form healing rises to 325/550/2000 AP and its third-cast bonus damage rises to 140%.
Guide scope · Patch 18.6Learn how to judge AD items in TFT by attack scaling, holder readiness, damage uptime, frontline time, and the needs of your current board.
Guide scope · Patch 18.6Avoid common TFT item mistakes such as greeding for BIS, ignoring frontline, choosing weak holders, and leaving components unused through losses.
Guide scope · Patch 18.6Learn how to recover when your TFT items do not match your planned comp by adapting holders, carry roles, frontline, and item priorities.
Guide scope · Patch 18.6Learn how to choose temporary and final TFT item holders by checking upgrades, role fit, transferability, survivability, and immediate board value.
Guide scope · Patch 18.6Learn which early-game TFT items protect HP, preserve flexibility, and stabilize your board without locking you into a narrow final composition.
Guide scope · Patch 18.6Learn when to stop waiting for best-in-slot TFT items and choose flexible alternatives that preserve HP, tempo, and multiple carry options.
Guide scope · Patch 18.6Learn how to turn leftover TFT components into useful board strength, decide when to combine them, and avoid holding awkward pieces for too long.
Guide scope · Patch 18.6